It is a Flurry plugin for Android, which uses same API that is available to IOS Flurry plugin.
Download Flurry SDK and include it in your project.
Copy contents of FlurryAndroid.zip into your project
Modify your main activity
require flurry
if(flurry.isAvailable()) then
--start flurry session with your flurry ID
flurry.startSession("yourcode")
--log simple flurry event
flurry.logEvent("simpleEvent")
--log flurry event with parameters
flurry.logEvent("EventWithParameters", {key="val", anotherkey="anotherval"})
--log flurry timed event
flurry.logEvent("TimedEvent", {key="val"}, true)
Timer.delayedCall(1000, function()
flurry.endTimedEvent("TimedEvent")
end)
local text = TextField.new(nil, "Testing Flurry")
text:setPosition(100, 100);
stage:addChild(text)
end