Heyzap Plugin

Status: Stable

Version: 0.2

Forum thread

What's new?

Updated to work with latest Android Heyzap SDK

About Heyzap Plugin

Heyzap offers a great combo of leaderboard and achievement management (even between apps). Additionally it also provides Ads and a way to checkin your app with options to posting to Twitter and Facebook. Thats all for both Android and IOS platforms.

Installation

Android
Download HeyzapSDK: http://developers.heyzap.com/
Import it as "Existing Android Code Into Workspace"
Add HeyzapSDK to your project
Copy libs folder to exported project
Copy src folder to exported project
Modify AndroidManifest
Modify Main Activity

IOS
Download HeyzapSDK: http://developers.heyzap.com/
Drag Heyzap.bundle and Heyzap.framework into your project
Add AdSupport.framework
Copy Plugins folder into your Xcode project folder
Add files to your Xcode project

Code example:

require "heyzap"

heyzap:init(true, "id123123123") --appID for ios (can also passed to android, won't do any harm)

heyzap:addEventListener(Event.AD_RECEIVED, function()
	print("AD_RECEIVED")
end)

heyzap:addEventListener(Event.AD_FAILED, function(e)
	print("AD_FAILED", e.error)
end)

heyzap:addEventListener(Event.AD_ACTION_BEGIN, function()
	print("AD_ACTION_BEGIN")
end)

heyzap:addEventListener(Event.AD_DISMISSED, function()
	print("AD_DISMISSED")
end)

local ad = TextField.new(nil, "Show Ad")
ad:setScale(2)
ad:setPosition(100, 30)
ad:addEventListener(Event.MOUSE_DOWN, function(e)
	if ad:hitTestPoint(e.x, e.y) then
		heyzap:showAd("interstitial")
		--heyzap:showAd("banner")
		--heyzap:showAd("Game pause ad")
	end
end)
stage:addChild(ad)

local score = TextField.new(nil, "Submit score")
score:setScale(2)
score:setPosition(100, 100)
score:addEventListener(Event.MOUSE_DOWN, function(e)
	if score:hitTestPoint(e.x, e.y) then
		--real score / display score / leaderboard Id
		heyzap:submitScore("100", "100", "fXN")
	end
end)
stage:addChild(score)

local lb = TextField.new(nil, "Show Leaderboard")
lb:setScale(2)
lb:setPosition(100, 170)
lb:addEventListener(Event.MOUSE_DOWN, function(e)
	if lb:hitTestPoint(e.x, e.y) then
		heyzap:showLeaderboard("fXN") --leaderboard Id
	end
end)
stage:addChild(lb)

local unlock = TextField.new(nil, "Unlock achievement")
unlock:setScale(2)
unlock:setPosition(100, 240)
unlock:addEventListener(Event.MOUSE_DOWN, function(e)
	if unlock:hitTestPoint(e.x, e.y) then
		heyzap:unlockAchievement("RRo") --acheivement Id
	end
end)
stage:addChild(unlock)

local ach = TextField.new(nil, "Show achievements")
ach:setScale(2)
ach:setPosition(100, 310)
ach:addEventListener(Event.MOUSE_DOWN, function(e)
	if ach:hitTestPoint(e.x, e.y) then
		heyzap:showAchievements()
	end
end)
stage:addChild(ach)

local ch = TextField.new(nil, "Checkin")
ch:setScale(2)
ch:setPosition(100, 380)
ch:addEventListener(Event.MOUSE_DOWN, function(e)
	if ch:hitTestPoint(e.x, e.y) then
		heyzap:checkin("test") --checkin with optional checkin message
	end
end)
stage:addChild(ch)