Group = Sprite.new() stage:addChild(Group) Group:setPosition(100,100) Group:setAnchorPoint(0.5, 0.5) member_1 = Sprite.new(Bitmap.new(Texture.new("member_1_image"))) member_2 = Sprite.new(Bitmap.new(Texture.new("member_2_image"))) member_3 = Sprite.new(Bitmap.new(Texture.new("member_3_image"))) Group:addChild(member_1) Group:addChild(member_2) Group:addChild(member_3) local x_cord, y_cord = Group:globalToLocal(20, 30) member_1:setPosition(x_cord, y_cord) x_cord, y_cord = Group:globalToLocal(30, 30) member_2:setPosition(x_cord, y_cord) x_cord, y_cord = Group:globalToLocal(40, 30) member_3:setPosition(x_cord, y_cord) Group:setRotation(90)