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Recursive sprite counting — Gideros Forum

Recursive sprite counting

totebototebo Member
edited May 2017 in General questions
How would I print the total Sprite child count of a sprite, including nested children?
My Gideros games: www.totebo.com

Comments

  • mertocanmertocan Member
    edited May 2017 Accepted Answer
    Hi, Can you try this?
    function Sprite.getCascadeChildrenCount(self)
     
    	local count = 0
     
    	for i=1,self:getNumChildren() do
    		count = count + self:getChildAt(i):getCascadeChildrenCount() + 1
    	end
     
    	return count;
     
    end
     
    print(sprite:getCascadeChildrenCount())

    Likes: totebo

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  • piepie Member
    edited May 2017
    The problem are the nested ones, maybe you could try to merge print_r with this:
    http://docs.giderosmobile.com/reference/gideros/Sprite/getNumChildren

    Or modify print_r to keep a counter when getBaseClass returns Sprite

    [Edit: mertocan was faster! :) ]

    Likes: totebo, antix

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  • totebototebo Member
    That looks awesome, thanks!
    My Gideros games: www.totebo.com
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