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Polygon sprites trimming? - Gideros Forum

Polygon sprites trimming?

Apollo14Apollo14 Member
edited May 2 in Suggestions & requests
Hey guys!

There's a suggestion on polygon sprites trimming (though I'm not sure if it's doable and reasonable).
https://www.codeandweb.com/texturepacker/tutorials/cocos2d-x-performance-optimization
Currently TexturePacker has it only for cocos&unity.

I've asked if their team is planning to implement it to lua-based engines.
Their answer:


One thing I know for sure that with or without this fancy feature Gideros is awesome anyway :smile:

Thx!
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
polygonAnswer.png
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