My game is in portrait. I've started adding support for rotating the device; right, left or upside down. I use Letterbox scale mode.
What is the best way of doing this? It feels like I'm going down a long and complicated route:
1. Catch the Event.APPLICATION_RESIZE event
2. Use application:getDeviceOrientation() to check which orientation the app has
3. Rotate Stage accordingly, and reposition all visual elements and hitboxes
Is there a more straightforward way of achieving the same thing?