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Best way of animating parts of tilemaps, eg platforms? - Gideros Forum

Best way of animating parts of tilemaps, eg platforms?

snookssnooks Member
edited November 2017 in General questions
So I have a tilemap and want to draw platforms and other things that move or do stuff. I can have an object layer that defines a shape with a custom field that defines the tiles that make up the thing that's going to be removed, but then need to make those tiles into a sprite.

I'm stuck at the last part and wonder if there's a better solution to the first stages too? What's the ideas of the esteemed members of the board?

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