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Has anyone used Physics Editor - Gideros Forum

Has anyone used Physics Editor

Ninjadoodle Member
edited November 23 in General questions
Hi guys

Just wondering if anyone here has used CodeAndWebs Physics Editor to help create physics polygon shapes for Gideros. I use their Texture Packer all the time, but can’t find much relevant info on Physics Editor.

Thanks in advance :)

Comments

  • pie Member
    edited November 23 Accepted Answer
    I did because I bought the complete pack of tools last year. Nothing bad about it, it does what it advertise: really fast box2d shaping.

    PS. There is a trial version
    +1 -1 (+2 / -0 )
  • totebototebo Member
    Accepted Answer
    Wow, no, I tend to use RUBE for Box2D modelling. @pie, did you code a class to red whatever Physics Editor outputs?
    +1 -1 (+1 / -0 )
  • pie Member
    Accepted Answer
    I can't remember right now, I may check later when I reach my laptop. However I think that if I did it it was something like this One:
    https://github.com/CodeAndWeb/PhysicsEditor-Gideros/blob/master/main.lua

    +1 -1 (+1 / -0 )
  • Ninjadoodle Member
    edited November 24
    Hey guys, so I ended up getting Physics Editor and it’s really easy to use, the auto trace is awesome :)

    @totebo - sorry I accidentally rejected your post, I’m on my phone and the buttons are stupidly small lol. I was trying to +1

    Aye: antix, totebo

    +1 -1 (+2 / -0 )
  • How dare you! :)

    Does PhysicsEditor include joints??
    +1 -1
  • Ninjadoodle Member
    edited November 24
    @totebo - I don't think it does joints, but it lets you import all your images, and you can use trace to setup the collision polygons (it does a really good job btw). You can also edit the polygons manually if needed to reduce the number of vertices, or adjust the shape. It also lets you set restitution, friction, density and other parameters like groups etc.

    You can keep all you physics objects in one file and import the lua to Gideros, then just setup the objects without having to do the polygons and other settings.

    And yup, something for easy joint setup would be useful. Even just something like a playground where you can play with different setting to help visualise what you want to do :)
    +1 -1
  • @totebo, how does R.U.B.E do it? Is there a Gideros lua source code file that loads R.U.B.E files?
    +1 -1
  • I have made one but it's a bit crap and incomplete (one of the first things I made in Lua). Needs a good refactor.

    Aye: antix

    +1 -1 (+1 / -0 )
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