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Billing - manual consume would be handy - Gideros Forum

Billing - manual consume would be handy

SckewiSckewi Member
edited March 15 in Suggestions & requests
I'm currently implementing and testing Billing in our upcoming game using a test account. So it acts like a real purchase but it's not charged. I've just made an item a non-consumable so that I can confirm restore works, which it does. But I have adjusted the code slightly and would like to be able to consume it and do the tests again.

It's not coming up on the Developer Console, probably because it's a test purchase, so I can't refund it there.

I seem to be stuck with the item, would be really useful to be able to just call consume.

This is Google Play Billing, using the IAB interface.
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