I'm seeing a big difference in download speed using UrlLoader between platforms. Downloading a 15 MB file over the same internet connection with the same Gideros app, the Windows desktop version takes much longer than expected:
Android app: 20 seconds
App in Gideros Player on Windows: 20 seconds
WinRT app: 90 seconds
Any ideas why the Windows application would be over 4 times slower than either the player or Android version?
Could this be related to the issue where the WinRT implementation of UrlLoader doesn't trigger progress events except once at the start and once end of the download?