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iOS playtesting without Testflightapp.com — Gideros Forum

iOS playtesting without Testflightapp.com

totebototebo Member
edited April 2015 in General questions
Hi,

I've developed in the cozy Gideros sandbox for a while, now I need to test the game on "real people".

This is the first time I do this since Apple assimilated and removed testflightapp.com. It appears that to use Testflight now, I have to upload a build to iTunes, then submit it for review by Apple before I can let my play testers see it. If this is true I need to find a different solution since I believe in "quick iteration" and not "supervised slow iteration".

Could someone shed some light on this, and maybe share their workflow after The Testflight Incident?

Cheers,

Niclas
My Gideros games: www.totebo.com

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