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Compare Lua Metatables VS Gideros OOP Approach — Gideros Forum

Compare Lua Metatables VS Gideros OOP Approach

amin13aamin13a Member
edited July 2014 in General questions
Which one is faster? and Why?

1- Lua Method:
local sprite = Sprite.new()
sprite.child = Sprite.new()
sprite:addChild(self.child)


Doing some calculation with sprite.child

2- Gideros Method:
local sprite = Sprite.new()
local child = Sprite.new()
sprite:addChild(child)


Doing some calculation with sprite:getChildAt(1)


I think using local variable for creating sprites is better but what about this in my code?

local test = self:getParent():getParent():getChildAt(2):getChildAt(3)

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