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Pseudo-3d - Gideros Forum

Pseudo-3d

jdbcjdbc Member
edited February 2013 in Game & application design
Hi all.

After reading a post about how to develop a classic OutRun game from http://codeincomplete.com/posts/2012/6/23/javascript_racer_v1_straight/, I have developed part of this code to Gideros / lua.

It works smoothly in Gideros Player but really slow in my Samsung Galaxy Ace. I guess main problem is that a simple port always redraws again all polygons of the road in every frame as actually sample javascript code does.

Better solution is to build an static set of array of polygons and change only color and textures.

Any suggestions or someone who had try similar issue? I attach my current testing Gideros project.
zip
zip
racer-gideros.zip
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