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Tilemap Area — Gideros Forum

Tilemap Area

ScouserScouser Guru
edited May 2012 in General questions
I would like to be able to show a very small scale version of part my map in the corner of my screen. Not the full map but an area showing what is just beyond the edges of the screen so the player knows which direction they should move. Is there any easy way of displaying a small area of a TileMap.

Comments

  • The easiest way would be to (re)create a smaller fixed mini-map each frame - once the minimap texture is in ram - it should be fairly simple to just run though the map table around the area your in and spit out some texture coords.

    You could also use shapes with an alpha on them and use coloured blocks to denote the various different map properties.

    Likes: MikeHart

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